Time to Rant
I dislike the D&D Adventurer’s League so much, I’ve never had good feelings about it. The first few times I attended was good, the players were relaxed and the Dungeon Master was loose with the rules.
Adventurer’s League is setup in a very linear way. Players always start at level 1 and keep track of their character(s). There are different campaigns usually ran by different people dependent on people’s character’s level.
1st tier: 1 -4
2nd tier: 5-10
3rd tier: 11-16
1st tier: 17-20
Last season I wanted to join but the only option available to me for the schedule I had available was a Tier 2 game. I was told I would be turned away because “it wouldn’t be fair to other players that I didn’t grind through level 1 – 5,” umm, what? I’m a seasoned player and would like to play something at any level.. I’m not against lower level characters but it didn’t fit my schedule. I asked the official twitter how I could remedy this and I was told to run games for others. So in the span of a few days I was told I can’t play but I should spend my own time and money to let others play. I already spend my time and money running a home group but I wanted to play something with new people.
Now, I don’t know how many other people are stuck with a rigid “can’t play unless you start at the beginning” situation and then don’t play but probably too many. I really feel like the many rules and regulations are one the AL prevents people from playing.
There needs to be a better setup for new players. I do think level 1 is great for learning the game but if there is a player who has been playing for a few years first level feels very slow. I think an online tracker or an app to track play and getting rid of tiered play completely. Let players join any group with 5 players or less. Finally, don’t tell people the only fix to their situation is starting their own group! Let me know what you think of the D&D Adventurer’s League down below.